AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( "shared.lua" )


function ENT:AcceptInput( strName, entActivator, entCaller )
end

function ENT:EndTouch( entEntity )
end

function ENT:Initialize()
	self.Entity:SetModel("models/dav0r/camera.mdl")
	self.Entity:SetSolid(SOLID_VPHYSICS)
	self.Entity:SetCollisionGroup(COLLISION_GROUP_WORLD)
	self.Entity:SetMoveType(MOVETYPE_NONE)
	self.Entity:DrawShadow(false)
	
	if(!self.eNextCamera) then
		self.eNextCamera = nil
	end
	
	if(!self:GetNetworkedInt("time")) then
		self:SetNetworkedInt("time", 1)
	end
end

function ENT:KeyValue( strKey, strValue )
end

function ENT:OnRemove()
end

function ENT:OnRestore()
end

function ENT:OnTakeDamage( dmiDamage )
end

function ENT:StartTouch( entEntity )
end

function ENT:Think()
end

function ENT:Touch( entEntity )
end

function ENT:SpawnFunction( plyPlayer, trcTrace )
end

function ENT:Use( entActivator, entCaller )
end
